![]() These days almost all shooting games use the shoulders too, left to aim, right to fire, but back on playstation and N64 that wasn't the case either. I'm sure there were others but that was the first action game I remember where primary action controls were mapped to shoulder buttons. And it was a novel concept from my memory, made sense because it's the first major game for me that made full use of two analog sticks. Thinking back the first major game I remember that used shoulder buttons for primary actions was Ape Escape. Dual-Zone automatic climate control Front and rear parking sensors Leather upholstery Navigation system Panoramic sunroof 535i. ![]() ![]() cheat 27-Sept-2020 Starting with GameShark codes for Gran Turismo games. There might be one or two but it wasn't common, cameras were usually fixed and you used a button if you wanted to look left or right, holding both of them to look back. Cheats, cheat codes, unlockables, easter eggs, glitches, guides and more for. Using them to look left and right or back made sense at the time.Īlso no racing games I can remember had floating cameras so your right thumb was free to sit on the face buttons, not an analog stick. On playstation they were spongy and not satisfying and for primary action like break and accelerate you wanted something responsive. ![]() Even after they were they were usually reserved for auxillary actions not primary actions. Shoulder buttons were not universal or universally implemented until the mid to late 90s. ![]()
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